![]() ![]() You then spin down the shape layer's Contents, drill down to Shape>Path, then select the path and paste. If you want to take a mask and convert it to a shape layer then all you have to do is select the mask path, copy that, then use the pen tool (keyboard shortcut g) to draw any path in the comp window. You'll find the shape properties in the timeline under Contents, then Polystar, Rectangle and so forth. A shape layer, on the other hand, that was created using the shape tools (Keyboard shortcut q) can be edited after the shape is created by simply adjusting the number of points, inner radius, outer radius and so on. Once a mask is drawn you cannot change the number of points in a star by simply adjusting a number. Masks, even when created with the shape tools, are converted immediately to paths. These numbers create the vectors that create the shapes. The size, radius, number of points, number of sides are defined by numbers. Shape layers that are created with everything except the pen tool are defined by rules that don't apply to masks.
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